Roblox released its first earnings report as a public company and the returns are positive.
The company reported Q1 2021 revenue of $387 million, a 140% increase compared to the same period last year.
Daily active users of the wildly popular game are up 79% to 42.1 million. Daily active users over the age of 13 saw 111% growth while the player base outside of the U.S. and Canada increased by 87%.
Roblox flourished during the pandemic, as gamers stayed put and created their own experiences using the platform. That momentum has been well-maintained in 2021.
The latest earnings report adds to a busy first half of the year for Roblox:
- January 2021: Raised $520 million in a Series H funding round at a $29.5 billion valuation.
- March 2021: Went public via a direct public offering at a $41.9 billion valuation.
- May 2021: Whether Roblox should be classified as a game or an app has been a topic of discussion during the Epic Games v. Apple trial.
Roblox generated $923.9 million in revenue in 2020, an 82% uptick from the year prior. Now, the company is well on its way to surpassing that milestone after coming out the gate strong in Q1.